Service status
The real state of services and the portal's module registry.
Live check
DatabaseOperational · latency 4 ms
Module registry
Every module is marked with its actual state. A description or an application form is never presented as a working service.
| Accounts and sessions 18+ sign-up, sign-in, sign-out, password change, session management, sign-in rate limiting. | Works |
| Gaming passport Profile with match and tournament history; each result shows the event, date and verification method. | Works |
| Teams Owner, captain, invitations with accept/decline, role transfer. | Works |
| Organiser spaces Staff with owner, administrator and referee roles; permissions isolated between spaces. | Works |
| Tournament engine: single elimination Any participant count, byes for top seeds, seeding, waitlist, check-in, states with allowed transitions. | Works |
| Game Day and results Participant report, opponent confirmation, disputes, referee decision, no-show, disqualification, versioned correction. | Works |
| Standings and rankings Final placements and per-game tables from confirmed matches only. | Works |
| Control centre Users, roles, reasoned suspensions, dispute queue, application queue, log with hash-chain verification. | Works |
| Partner and direction applications Stored in the database and routed to the administration work queue. | Works |
| In-portal notifications Invitations, match readiness, results, disputes, tournament changes. | Works |
| Data privacy Profile visibility, personal data export, account deletion with anonymisation. | Works |
| RU / EN interface Localised routes and switching language on the same page. | Works |
| Email account recovery Requires an email service. Recovery currently goes through support. | Requires connection |
| Game publisher integrations Requires approved access and keys (Riot RSO, Steam, PUBG API, etc.). Until then, manual verification with evidence. | Requires connection |
| CS2 server contour Provisioning, RCON, demos and match recovery run on separate infrastructure. | Requires connection |
| Evidence file uploads Requires object storage. Evidence is currently provided as links. | Requires connection |
| Payments and subscriptions No provider for a permitted scenario is connected; there are no paid operations. | Requires connection |
| White-label domains Partner's own domain and branding. | Requires connection |
| Formats: double elimination, round robin, Swiss, groups, leagues, FFA Including Buchholz, Median Buchholz and Sonneborn-Berger. | In development |
| Circuits and seasons Cumulative results, qualifiers, divisions. | In development |
| Matchmaking, LFG, LFT, recruiting Parties, ready check, rating history. | In development |
| Academy and coaches Programmes, booking, reviews. | In development |
| Media and broadcasts Live centre, VODs, clips, overlays. | In development |
| Communities, messages, voice With moderation and limits for minors. | In development |
| Venues, Clubhouse, QR check-in Confirmed addresses and statuses only. | In development |
| Progression: XP, levels, achievements Points have no cash value. | In development |
| Shop and marketplace Real orders and confirmed goods only. | In development |
| Sponsor workspace, API, webhooks, widgets Signed webhooks and a sandbox. | In development |
| AI assistants for players, organisers, coaches Act within server-side permissions; critical actions are confirmed by a human. | In development |
| Guardians, schools and wellbeing Versioned consents, time and spending limits, contact restrictions. | In development |
| Staff MFA Step-up verification for sensitive operations. | In development |
| Cloud gaming and server rentals Separate infrastructure; applications are accepted now. | In development |
| Gamer dating 18+ A separate opt-in product with its own consent; never mixed with school or youth spaces. | In development |
| Own anti-cheat and ML signals No kernel component by default; model signals trigger review, they are not proof. | Research |
| CCTV analytics for venue security Only with separate justification and permissibility. | Research |
| Pupil-reaction analysis Not applied to players: no conclusions about health, personality or honesty. | Research |
| ACEXIS identity A digital-solutions direction from the IP register; not a gaming product. | Research |
| AI sales analytics, personalised news and loyalty For partner programmes and permitted recommendations. | Research |