Technology and research
An honest split: what works on the portal, what requires connection, what is in development and what remains research. Describing an intellectual asset does not prove a patent, scientific validation or product readiness.
Works
Accounts and sessions
18+ sign-up, sign-in, sign-out, password change, session management, sign-in rate limiting.
Gaming passport
Profile with match and tournament history; each result shows the event, date and verification method.
Teams
Owner, captain, invitations with accept/decline, role transfer.
Organiser spaces
Staff with owner, administrator and referee roles; permissions isolated between spaces.
Tournament engine: single elimination
Any participant count, byes for top seeds, seeding, waitlist, check-in, states with allowed transitions.
Game Day and results
Participant report, opponent confirmation, disputes, referee decision, no-show, disqualification, versioned correction.
Standings and rankings
Final placements and per-game tables from confirmed matches only.
Control centre
Users, roles, reasoned suspensions, dispute queue, application queue, log with hash-chain verification.
Partner and direction applications
Stored in the database and routed to the administration work queue.
In-portal notifications
Invitations, match readiness, results, disputes, tournament changes.
Data privacy
Profile visibility, personal data export, account deletion with anonymisation.
RU / EN interface
Localised routes and switching language on the same page.
Requires connection
Email account recovery
Requires an email service. Recovery currently goes through support.
Game publisher integrations
Requires approved access and keys (Riot RSO, Steam, PUBG API, etc.). Until then, manual verification with evidence.
CS2 server contour
Provisioning, RCON, demos and match recovery run on separate infrastructure.
Evidence file uploads
Requires object storage. Evidence is currently provided as links.
Payments and subscriptions
No provider for a permitted scenario is connected; there are no paid operations.
White-label domains
Partner's own domain and branding.
In development
Formats: double elimination, round robin, Swiss, groups, leagues, FFA
Including Buchholz, Median Buchholz and Sonneborn-Berger.
Circuits and seasons
Cumulative results, qualifiers, divisions.
Matchmaking, LFG, LFT, recruiting
Parties, ready check, rating history.
Academy and coaches
Programmes, booking, reviews.
Media and broadcasts
Live centre, VODs, clips, overlays.
Communities, messages, voice
With moderation and limits for minors.
Venues, Clubhouse, QR check-in
Confirmed addresses and statuses only.
Progression: XP, levels, achievements
Points have no cash value.
Shop and marketplace
Real orders and confirmed goods only.
Sponsor workspace, API, webhooks, widgets
Signed webhooks and a sandbox.
AI assistants for players, organisers, coaches
Act within server-side permissions; critical actions are confirmed by a human.
Guardians, schools and wellbeing
Versioned consents, time and spending limits, contact restrictions.
Staff MFA
Step-up verification for sensitive operations.
Cloud gaming and server rentals
Separate infrastructure; applications are accepted now.
Gamer dating 18+
A separate opt-in product with its own consent; never mixed with school or youth spaces.
Research
Own anti-cheat and ML signals
No kernel component by default; model signals trigger review, they are not proof.
CCTV analytics for venue security
Only with separate justification and permissibility.
Pupil-reaction analysis
Not applied to players: no conclusions about health, personality or honesty.
ACEXIS identity
A digital-solutions direction from the IP register; not a gaming product.
AI sales analytics, personalised news and loyalty
For partner programmes and permitted recommendations.
Intellectual asset directions
- AI-based analytics of sales of goods and services
- Personalised news, loyalty and bonus programmes
- CCTV video stream analysis for security
- Pupil-reaction analysis for identification and functional state
- Digital solutions and the ACEXIS identity
These directions are recorded in the internal IP register. Biometric and medically sensitive directions are not applied to players until the method, data, rights and permissibility are verified.